On Open Worlds in Gaming
So I have a bone to pick with how some games approach their world design. The concept of an open world is not new and often provides gamers with an immersive experience where you can go where you want and do as you please (within the game’s boundaries of course). There are so many great examples for this of which I have played only a small subset but the Assassin’s Creed franchise comes to mind here. I love the experience of a historic settings of real-world places to some of which I’ve been personally. Especially part two and Syndicate stood out to me in that department because both Renaissance Italy and Victorian London are beautiful environments on screen. ...